R0d

A brand new dynamic lighting

2017-08-03 Development
In a world made of blocks, it is not always easy to maintain immersion. This difficulty is due, in large part, to the technical constraints involved in a fully editable world.

Nevertheless, for us at Cublical Drift, immersion is something very important, because Stellar Overload is also an adventure game. This is the reason why, when a player will hold a block that emits light, this will slightly light around him.



This effect also applies in multiplayer mode:

Comments
kikou446 Posts: 478 Registration: 2016-08-28 Popularity: 144
Allumez la lumière^^

https://i.goopics.net/Vd759.gif
#9 4d, 22h
Gludus Posts: 1 Registration: 2015-01-20
Si on peut mettre des néons dans l'armure ... Need For Speed Underground 2 à jamais dans nos coeurs :D :D
#8 2017-08-09
Gwido
Parfait !! :D

Reste plus qu'à afficher le bloc dans les mains du personnage. :)


Est-ce que ça fonctionnera aussi si on lâche un bloc lumineux dans un puits ?
Et quand on tirera avec le lance-bloc aussi ? (ça le fait peut-être déjà)
#7 2017-08-04
Haldor Posts: 439 Registration: 2016-02-21 Popularity: 239
Ahh bien sa !!!
C'est moi qui hallucine ou est-ce que la génération de la grotte est différente dans cette petite vidéo?
#6 2017-08-04
Ygg Posts: 45 Registration: 2016-11-07
Géniale, merci !
Content de revoir ces petite news revenir, ceci dit cela annonce aussi la fin de l'été ! ^^
#5 2017-08-03
Kioujay Posts: 115 Registration: 2016-04-18
Cool, il manquerait plus qu'il l'ait dans la main.
#4 2017-08-03
cyberjasse Registration: 2014-08-03
Super ! on peut donc utiliser les lumiblocs comme des lanternes.
#3 2017-08-03
Vermine35 Posts: 101 Registration: 2014-06-02 Popularity: 89
pas mal :p
#2 2017-08-03
gribouille-81 Posts: 101 Registration: 2014-09-01 Popularity: 69
super j'adore :)
#1 2017-08-03
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