Stellar Overload
Now available on steam
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Early Access - Update 4
Available on Steam
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construct your Escape Room
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Stellar Overload:
a futuristic adventure game set on cubical planets
Watch the trailer
Adventure, construction, Multiplayer More Information A music that serves the story Listen
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CodingMarmot

Favorite of the week #13!

2017-06-27 General
There we are, it's finally my turn! It's been so hard for me to choose, and I think new favorites are coming with the EA4 release! But, well, I loed the medieval map!



You can find it here on the workshop!

Congratulations to Haldor, Cionzion, Aleya, TBX3, PoulpinoT, Georgia, Drululu, Roderon and Kioujay!
Neom

EA4 Release - electricity patch

2017-06-22 General
A brand new update is now available on Steam: the Early Access Update 4 (version 0.8.8.0).

In this update:

  • You'll find Lots of new electrical boxes! Which brings a billion possibilities! We can't wait to see your creations!
    On our side, we will use these mechanisms to animate our donjon and create enigma.
     

  • Welcome the "mini planets"

    A few modifications in our engine were necessary, but it's finally done! Now, we handmake those little planets and use them in the story mode. Those planets will soon be used for some key points in the adventure!
     


  • Welcome the Avis planet, directly linked to the "Stellar Overload". All the revelations on this planet will only be revealed in the story mode, (as and when release come out) don't try to make us talk!

    /img/newsblog/altalus/aevian-system.jpg

    A new wallpaper on Aevis is available here.


All the details of this update here


The following of the story plot is asking us a little bit more effort than planned. We actually wanted to improve some gameplay elements (your feedbacks were very useful!).

The dedicated server is not totally stable yet, but we solved the main problems. It should be out for the next update.
Bushi

Favorite of the week #12!

2017-06-20 General
Congratulations to Mysterion for creating this evil sword!

I loved cutting our constructions with the Ship Slicer. However, Crounchann didn't especially appreciate seeing his Eiffel Tower sliced, I don't know why.

/img/newsblog/bushi/ship_slicer03.jpg

You can download the Ship Slicer here.

PS: Crounchann's Eiffel Towel is right here. Feel free to do some screenshots!
Altalus

New wallpapers available !

2017-06-16 General
Do you want to change your wallpaper into a window to other worlds?

Come and download our new wallpapers*, and enjoy the view of a green planet, of a wonderful wild forest, or of a desertic planet.

/img/newsblog/altalus/planets-wallpapers.jpg

* guaranteed without imperium machina
Guyk

Favorite of the week #11!

2017-06-13 General
Congratulation to Nico for the creation of this awesome 16 bits calculator with a digital display! We were all amazed when we discovered it on the Workshop. We can’t wait to see what you will come up with using the new features of the upcoming version….

 


Seeing players having fun pushing the limits of what is possible in the game, finding ingenious and creative ways to build the most beautiful and impressive constructions, is really a pleasure for us!
CodingMarmot

The LED is not a lie.

2017-06-12 Development
What if we could see all the electrical values of a circuit using a digital display block? What if we could display ASCII characters or a palletized color? It would be the cherry on the cake.

I am happy to introduce you the LED block which allows us to do all that!



And on top of that, we can put them one next to another so that they are powered in a series.

I can't wait to see what you'll do with it!
R0d

Not below, but beyond.

2017-06-08 Development
Hi there!

We reached the last step of our presentation about the new logical system in Stellar Overload.

Here we see the functioning of a timer, as well as a revolutionary method to convey logical values without the help of cables!



We will not go into the details here because it is not the purpose of this presentation. But we reassure you right now, the use of all this is not complicated.

And here is it, we finally explored this new version of our logic system, which will be available very soon. Thank you all for the interest that you show about it, and we are looking forward to seeing what you will do with all these new blocks!
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